Interface de simulation située urbaine : conception et développement d’une solution sur tablette tactile
|Abstract:||In a context of sustainable development in which impacts on infrastructure should be assessed frequently, effective procedures for monitoring and intervention are required. Although mobile augmented reality (MAR) solutions have a great potential to improve the on-site efficiency for professionals, particularly in the case of underground infrastructures, this technology is not yet mature enough to allow such applications. Based on principles similar to MAR, situated simulation offers a virtual 3D representation congruent with reality. In situated simulation, the immersion is less important, but there are more interactions possible with 3D environment. This work focuses on the design and development of a situated simulation application. It tackles the particular challenges related to 3D modeling of the environment and integration of geospatial data in video game engines.|
|Document Type:||Mémoire de maîtrise|
|Open Access Date:||19 April 2018|
|Collection:||Thèses et mémoires|
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